Player Perks
Player Perks
Player Perks are attunable charms you bind to your character. Fill up to nine slots, then let the blessings work while you boss, skill, and loot. They are separate from Pet Perks, which ride on your companion instead.
View your attuned set from the equipment interface perk grid. Click a perk item in your inventory to attune it.
How attuning works
- Obtain a perk item (Hope fragments, Fusion, shops, drops, and more).
- Use the perk in your inventory to attune it. The item leaves your backpack and sits in a perk slot.
- Effects apply passively while attuned.
- Remove a perk from the grid to unattune it and return the item to your inventory.
| Rule | Detail |
|---|---|
| Max slots | 9 attuned perks at once |
| Duplicates | One of each perk, except Pot Of Gold (up to 2) |
| Wilderness | You cannot attune while in the Wilderness |
| Persistence | Attuned perks save with your character |
Good to know: Many combat damage bonuses sit out in the Wilderness. Plan a fair loadout when you step beyond the ditch.
How to obtain perks
Hope and fragments
breaks into a random category fragment:
| Fragment | Rolls |
|---|---|
| Random skilling perk | |
| Random combat perk | |
| Random misc perk |
Hope drops from many bosses and appears in other loot paths. Break a fragment to claim a random perk of that type.
Fusion
Craft specific perks at the Fusion station using the right fragment, materials, and coin cost. Ideal when you know exactly which blessing you want.
Donator store
A short list of Donation perks can be bought from the Donator Store (and related donor shops). These never come from Hope fragments.
Perk Finder
Use ::perk to teleport to the Perk Finder avatar farm. Slay avatars to build personal kill count:
- 100 personal avatar kills unlock upstairs access via the Enchantment Guardian.
- Every 5000 global avatar kills can spawn Ancient Guardians upstairs for a shared hunt.
Treat the zone as a farming loop that feeds your perk journey, not the attune UI itself.
Perk directory
Effects below match the in-game item descriptions. Chance-based perks are fortune, not guarantees.
Combat
Rolled from
.
| Perk | Effect |
|---|---|
| Chance to automatically reload your cannon on kill | |
| Double PK points | |
| Chance to save runes when casting spells | |
| 25% slower prayer drain | |
| +5% melee damage | |
| +5% magic damage | |
| +5% ranged damage | |
| +10% melee damage | |
| +10% magic damage | |
| +10% ranged damage | |
| +10% drop rate | |
| Chance to double healing from the healer icon | |
| Permanent antifire effect | |
| Overloads no longer deal damage | |
| +100 cannonball capacity |
Skilling
Rolled from
.
| Perk | Effect |
|---|---|
| No longer receive runes level 20 or below | |
| Fletching logs and stringing bows grant 50% more XP | |
| Chance to double Thieving XP | |
| Chance to double Crafting XP | |
| Chance to double Cooking XP | |
| Chance to double Demon Hunter XP | |
| Chance to double Slayer XP | |
| Chance to double Firemaking XP | |
| Chance to double Hunter XP | |
| Chance to double Mining XP | |
| Chance to double Woodcutting XP | |
| Chance to double Fishing XP | |
| Chance to triple your fish catch | |
| Chance to double Prayer XP | |
| 2x XP to all skills |
Misc
Rolled from
.
| Perk | Effect |
|---|---|
| Chance to save materials or platinum when fusing | |
| Double Slayer points while skulled in the Wilderness | |
| Chance to double Master Farmer pickpocket loot | |
| Chance to smelt an extra bar | |
| +100% Slayer points on task complete | |
| Chance for 50% more bolt, arrow, and dart tips | |
| Chance to save ammo when ranging | |
| Chance to send drops to your bank | |
| 60% chance to save charges on chargeable items | |
| Chance to note drops | |
| +50% Hunter catch rate | |
| Chance to double Nomad when burning | |
| Chance of an extra clue casket on open | |
| +2 vote points per vote | |
| Extra chance to find a pet | |
| Chance to save 20% when donating to the well | |
| 3x Pest Control points | |
| Double Slayer task size |
Donation
Bought from donor shops. Not rolled from Hope fragments.
| Perk | Effect |
|---|---|
| 10% chance for an extra Chambers of Xeric key | |
| Collect drops automatically (use ::clepto to toggle notify messages) |
|
| Note all drops | |
| +20% drop rate (you may attune up to two) | |
| Chance to double mystery box rewards |
Practical tips
- Mix combat, skilling, and misc slots to match your session. Nine slots go fast.
- Pot Of Gold is the only perk you can stack twice. Pair it carefully with other drop-rate tools.
- Clepto Maniac and Deeper Pockets both help with loot handling; Clepto is the stronger, always-on collector.
- Farming Perk Finder avatars is a solid Hope and loot route while you chase fragments.
- Looking for companion bonuses instead? See Pet Perks.
Commands
| Command | Use |
|---|---|
::perk | Teleport to the Perk Finder |
::clepto | Toggle Clepto Maniac pickup messages |
::playerperks | Open this guide |
::wiki player-perks | Open this guide |
::perks | Opens the Pet Perks guide (companion system) |
May your nine slots favour the grind.